Then, said Wright, he read some stories about companies going to Second Life to conduct job fairs. Second Life (SL) is a 3-D virtual world entirely built and owned by its residents, according to the Web site. It opened in 2003 and now has about 10 million residents who live in a sort of video game, exchange dollars for the local currency to clothe their avatars, buy and sell virtual property, create music and art, etc.
By Wayne Hanson
Full Story: http://www.govtech.com/gt/articles/151168
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$1 Billion Invested In Virtual World Companies This Year
Research by Virtual Worlds Management reveals 33 Companies Raise $196.8 Million, Two Companies Acquired for $810 Million
Full Story: http://www.warcry.com/news/view/77567-1-Billion-Invested-In-Virtual-World-Companies-This-Year