Online games provide glimpse into future of leadership
| July 29, 2008 |
The experience of playing online role-playing games can mold and shape real-world business leaders. Any of the tens of millions of people playing "World of Warcraft," "EverQuest" or "EVE Online" will tell you these games are about serving a greater purpose. Sure, you're free to explore at will and engage enemies from dungeons to mountain tops, but the majority of players with common goals band together to take perilous risks and build empires.
Matthew Kirdahy
Full Story: http://www.forbes.com/leadership/200 ... 716ceo.html
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"Leadership's Online Labs"
Tens of millions of people are honing their leadership skills in multiplayer online games. The tools and techniques they’re using will change how leaders function tomorrow—and could make them more effective today.
by Byron Reeves, Thomas W. Malone, and Tony O’Driscoll
Full Story: http://www.hbsp.harvard.edu/hbsp/hbr ... criber=true
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